On The Move: Latest Community Job Appointments

Joel Segal was named Chief Executive of North America at Lagadère Sports.

Paul Gandolfi announced he is the new Head of Global Partnerships and Acquisition at Ferrari.

Dana Song has replaced Anne Zhao as Managing Director for Infront in China

Robin McCammon has become Chief Commercial Officer at Excel Sports.

John Shea will take over as Global President of Marketing and Events of Octagon Worldwide.

Nick Sellers is now the Chief Executive for The World Games 2021 edition in Birmingham, Alabama.

Florian Riepe joins as Head of Sports at Production Resource Group.

Todd Holt is the new Head of Finance at Derby County FC.

Trevor East, former Chairman of Pitch International has joined the board at Plymouth Argyle.

Artificial Intelligence & Data Take Centre Stage In LaLiga Technology Showcase

As part of its inaugural LaLiga Technology Showcase, the institution today presented the latest innovations from several of its departments at an event titled Technology, the secret behind LaLiga

The event at LaLiga’s Madrid offices featured a number of LaLiga directors, including Minerva Santana, director of innovation, strategy and technological transformation; Luis Gil, director of competitions and the players’ office; Loreto Quintero; head of strategic projects; Jose Ignacio Arbea, head of integrity; and Real Sociedad’s director of digital transformation, Juan Iraola. During the course of the event, each of these speakers revealed details of new and developing projects that have been developed by LaLiga in recent months, all of which based on business intelligence & analytics and machine learning. 

Across the following applications, this technology is enabling users, clubs and players, amongst other groups, to gain insights and experiences that were not previously possible:

Players App: Provides players with exclusive information relating both to the pre- and post-match. This new app, which will be launched in 2020, represents progress in terms of the quality of audiovisual content, with facial recognition software enabling each player to receive their personal match images at the end of every game. In addition, it will also allow players to consult performance levels during the match and for the whole season, both individually and collectively. 

The app features exclusive statistics from LaLiga’s Mediacoach tool, which players can use to obtain in-depth information in relation their match performances, with data relating to distance covered, peak speed or the percentage of recoveries in the opposition’s half, as well as a range of other criteria. This data is adapted to each player’s position (goalkeeper, defender, midfielder or forward). In addition, the app allows players to request a report of the games played in recent seasons, both in LaLiga Santander and LaLiga SmartBank. Players will also be able to use the app to contact the LaLiga players’ office directly in order to make any kind of enquiry, with this service establishing a direct communication channel between LaLiga and the player. 

“This app sees us offer the players, who are one of our main assets, a unique and top-quality service. The facial recognition software and the distribution of images amongst the athletes will represent a before and after in terms of how we communicate with them,” explained Gil during his address. 

Calendar Selector & Sunlight Broadcasting Planning: LaLiga unveiled new versions of these tools, which optimise television audiences and stadium attendance figures through artificial intelligence. The former uses machine learning and algorithms to indicate the best possible time for fixtures to be staged. The app, which is hosted in a cloud, uses historic audience and attendance figures, as well as a further 30 variables relating to historic data and team and competition trends over recent matchdays. This updated version allows users to select different regions from across the world to focus on them when establishing match schedules.

Used alongside Calendar Selector, LaLiga’s Sunlight Broadcasting Planning software predicts the levels of natural light in every game using 3D reconstructions of the stadiums. The program indicates which areas of the stadium will be in the sun and the shade and generates an image of how the sun will impact on the television image, supporters, players, etc, assisting the decision-making process regarding match scheduling and positioning of cameras. 

“The new features included in these applications will allow us to optimise stadium attendance figures, whilst making it easier for spectators from all over the world to watch our games, with this data adapted to each geographic zone,” commented Gil.

LaLigaSportsTV (OTT): LaLiga also revealed details of the latest updates in relation to its multi-device OTT, LaLigaSportsTV. The platform currently boasts 410,000 registered users and broadcasts competitions from over 30 sports, which, as a result, benefit from improved visibility and exposure. This initiative helps LaLiga, along with the sporting federations involved in the platform, to position themselves and learn lessons from the transition that is taking place in audiovisual and sponsorship fields. 

“The OTT is far more than sports broadcasting via streaming, it’s all about the ability to improve our knowledge of the user and how they consume the product, with a view to developing strategies that look to improve their experience,” noted Quintero. 

The ultimate aim of the OTT is to ensure that LaLiga is prepared for a possible change in the sports content consumption model. “It’s through this platform that we’re laying the foundations for what may happen in the future,” highlighted Quintero.

Start-up programme: With the support of the start-up SOLOS, along with LaLiga Santander club Real Sociedad, LaLiga is running a pilot project to implement smart technology in the form of a tag that can be incorporated within any of the club’s items of clothing or merchandise. This tag will satisfy two needs: to protect the club from false merchandise and offer premium experiences and content via the club’s app to users who purchase a tagged product, with such fans able to access this content by scanning the tag. 

“Thanks to LaLiga’s start-up competition, we’ve been able to roll out some really innovative pilot projects like this one, which offer us a new communications channel with football supporters, whilst opening up new ways of understanding associated sponsors,” said Iraola. 

“It is vital that we’re able to offer our users new products and if they’re related to technology and innovation, all the better. This project has allowed us to combine these two things and we’re certain that it’ll prove to be a real success”, Iraola continued.

Tyche 3.0: This tool was developed as a part of LaLiga’s integrity programme, which seeks to detect possible cases of match-fixing within both the professional and amateur ranks of the game. The aim of the tool is to identify any kind of abnormal movement in the global betting markets that could provide an indication to determine a case of match-fixing. All of this is achieved though a machine learning algorithm based on neural networks that forecast the betting odds according to the stage of the game and events. 

The tool helps to enhance the work carried out by the analysts, who ultimately have the final say. Should they observe any abnormal movements they will write up a report, which, following an investigation, could subsequently end up with a complaint being lodged to the Spanish Police Force.

“Tyche 3.0 has placed us at the forefront of the battle against match-fixing on the global stage. We’re the only league to have developed this software in-house, with the rest of the competitions typically subcontracting this service to external providers. This gives us far greater potential, not only in terms of our activities on a national scale but it also allows us to help other leagues and sports that are now beginning to develop integrity programmes”, explained Arbea.

These solutions are just some of the many that LaLiga has developed in recent years, particularly over the course of the past three years.

The use of data and machine learning has become a cornerstone of LaLiga’s development, allowing us to help the commercial departments to achieve their targets through analysis and simple decision-making tools”, commented LaLiga’s director of technology, Jose Carlos Franco, at the close of the event.

Ferrari Announce Esports Partnerships

Ferrari is pleased to announce two new partnerships for the Esports division of the FDA (Ferrari Driver Academy). Starting from the final round of this year and for all of the next season, Hublot will be the Title Partner of the FDA Esports Team providing vital support to the Italian squad which was set up last July.

As from the final round of the Formula 1 Esports Series which takes place today at London’s Gfinity Arena, the Maranello marque’s squad will therefore be known as the FDA Hublot Esports Team.

Hublot was established in 1980 in Switzerland and is renowned for its innovation in the field of watchmaking. Since 2011, it has worked with Ferrari on creating watches with a unique style that combine innovation, excellence and high performance. These principals, along with the creativity intrinsic in young talent, are a perfect fit with the spirit of the Ferrari Driver Academy, established in 2009 and in particular with the Esports division set up this year.

The other new collaboration is with Thrustmaster who join as Equipment Partner to the Italian team. Thrustmaster was established in the United States in 1992 and acquired by the Guillemot Corporation in 1999. It is at the cutting edge in the production of technical equipment that maximises the performance of simulation video games and is therefore a key resource for the Maranello marque’s sim drivers.

Coming into the final round of the championship, FDA Hublot Esports Team driver David Tonizza is heading the classification with three wins this season and has held the lead since the opening round. With just three races to go – Suzuka, Austin and Interlagos – Tonizza has a 26 point lead over Frederick Rasmussen (Red Bull) and is 43 ahead of Jarno Opmeer (Renault).

Marco Matassa, Team Principal FDA Hublot Esports Team, said: “We are honoured that Hublot has chosen to support the Ferrari Driver Academy’s Esports programme. It shows that we are doing the right job in bringing on sim drivers. Being able to count on a company such as Thrustmaster as Equipment Partner ensures that we will always have the very latest technology to help train our guys for the demanding challenges ahead.

PSG Sign Three-Year Partnership With Visit Rwanda

Rwanda and Paris Saint-Germain, through a newly announced partnership, are inviting the world to be part of the country’s inspiring transformation.

For three seasons, the Paris Saint-Germain community and the world will have a unique opportunity to experience Rwanda’s breath-taking beauty, creative culture, innovative environment, and modern and distinctive Made in Rwanda products through unprecedented and creative communications. The partnership will also convey Rwanda’s openness to welcome business partnerships from France and across the world.

This partnership signifies the second major sponsorship deal in football signed by visit Rwanda, following their agreement to sponsor Arsenal which begun last year.

Rwanda’s long-term vision aligns with Paris Saint-Germain’s commitment to the younger generation, reflected in their massive global appeal as the youngest major European club, home to many of today and tomorrow’s greatest footballing talents, a pioneer for fashion and lifestyle in football, and a hotbed for ground-breaking experiences.

First team players and legends will travel to Rwanda for remarkable experiences that will be shared through digital platforms across the globe with more than 70 million Paris Saint-Germain fans.

Visit Rwanda branding will benefit from premium exposure on the back of the training kit and pre-game warm-up kits of the men’s team and also on the sleeve of the kit worn by the women’s team during their matches. Visit Rwanda will also be displayed-at the Parc des Princes Stadium where fans of Paris Saint-Germain will also be given the opportunity to savour award-winning Rwandan tea and coffee that will be served exclusively at the Parc des Princes starting next season.

Marc Armstrong, Chief Partnerships Officer, said: “We are delighted to welcome Rwanda into the Paris Saint-Germain family as a Premium Partner. With this partnership, we will deepen our engagement with fans in Africa. This multifaceted collaboration will showcase all Rwanda has to offer and create powerful partnerships to contribute to Rwanda’s impressive growth. Having spent time getting to know the country, and its people, we are incredibly excited about the opportunity to create a platform for exchange between Rwanda, France and the rest of the world.”

Commenting on the partnership, Rwanda Development Board’s Chief Executive Officer Clare Akamanzi, commented: “In the last twenty-five years, Rwanda has transformed from a nation known for tragedy to one vibrating with creativity and innovation. We invest part of our tourism revenues in strategic collaborations such as the one with Paris Saint-Germain because we understand the positive effect they have on the overall perception of the country globally. This means attracting more tourism, boosting the export of Made in Rwanda products, creating more economic opportunities for our people and increasing jobs in our tourism industry and the larger ecosystem.

Today, 142,000 Rwandans are directly employed in the tourism industry, up from 90,000 in 2017. Last year Rwanda received 1.7 million visitors to the countryand we expect more this year. Furthermore, we registered a record $2 billion in investments and we are confident that the partnership will boost more investments. We look forward to the opportunity for business and creative exchanges between the Paris Saint-Germain community and Rwanda. We cannot wait for Paris Saint-Germain fans to get to know today’s Rwanda – an ambitious, modern country that has much to offer the world.”

DAZN Increases MotoGP Viewership By 11%

Data from Nielsen Sports has revealed that DAZN’s first season of streaming MotoGP on their platform increased the live viewership of the sport by 11%.

Veronica Diquattro, Executive Vice President of DAZN for Southern Europe, said: “The World Championship has had an exceptional reception on the platform. When we arrived in Spain we did it to bring the sport closer to the fans and improve the monitoring of the competitions and, after nine months, the average audience of the live competition has grown by 11 per cent compared to the previous season.”

Manel Arroyo, Director General of Dorna Sports, MotoGP’s rights holder stated: “This year’s audience figures certify the high impact of the MotoGP World Championship in our country. Few sports, only football, currently have higher performance in Spain. On the other hand, our audience shows us the acceptance of new habits to follow the sport. And as proof of this we have the high acceptance that video on demand is having.”

Bilibili Reportedly Pays $113million For League of Legends World Champs

Chinese company Bilibili has reportedly paid around 800 million yuan ($113m) for the broadcast rights in China to the League of Legends World Championships.

It is supposed to be a three-year deal according to reports from Beijing News, with a number of other streaming platforms also bidding for the rights to broadcast the tournament.

The company owns two Esports teams and the finals are due to take place in Shanghai, with last year’s finals in Beijing taking place in front of over 44,000 fans and the venue in Shanghai having the capacity to hold 56,000 supporters in the arena.

This is yet another huge deal within the world of Esports, more of which we will be hearing about from our Esports panel at tomorrow’s iSportconnect Dubai Summit: https://www.isportconnect.com/event/2019-dubai-summit/

LaLiga Experience: The Influencer Campaign With A Difference

Spanning traditional and digital channels, influencers have made a huge mark on the media landscape in recent years, becoming celebrities in their own right. Creating strong influencer partnerships has therefore become a new way for brands to entertain global audiences and build their own following.

At LaLiga, a unique programme featuring broadcasters, influencers and football clubs led to global audience growth during the 2018/19 season and this year, it plans to go even bigger.

Last season, 13 LaLiga Santander clubs welcomed 47 influencers from 40 different countries, who were working in partnership with 37 international broadcasters. A total of 10 different cities were visited for 18 experiences, with these influencers producing special content that reached as many as 148 countries.

By surpassing all these metrics this season, the league intends to take its global profile to the next level.

“The main objective of LaLiga Experience is to help the international broadcast partners of LaLiga to have better broadcasts of the competition in their countries, boosting those broadcasts and the visibility for their followers and new audiences,” explained María José Silva, the head of LaLiga Experience. “It is about original content told in a different way through popular faces in each country.”

What makes the initiative distinct is its focus on much more than 90 minutes of football. The influencers’ trips span several days as they spend time getting to know the clubs before the games and exploring the cities and regions that shape the identity of the teams.

“We cover relevant aspects of each city that we visit, discussing their gastronomic culture and the idiosyncrasies of each region,” Silva added. “We combine football with the touristic, social and cultural highlights of our country.”

A unique offering for broadcasters
Each influencer – whether an actor, actress, comic, YouTuber, chef, musician or sports star – is carefully selected by the broadcast partner in their country or region, who then promote the trip with studio interviews, teasers and competitions while also holding live calls with the influencer during their stay in Spain.

The TV presenters will explain LaLiga Experience during various programmes and share online content with the hashtag #LaLigaExperience. Afterwards, when the guest has returned to their home country, they’ll be interviewed again by the broadcast partner to discuss all the interesting details of the adventure.

For the broadcasters, this is something that they value greatly. “By providing broadcast partners with unique content and participation of relevant influencers of their countries we find that they are able to increase their audience figures and further promote their broadcast of LaLiga Santander in the territory to different audiences,” said Melcior Soler, director of LaLiga’s audiovisual department. “LaLiga Experience is an initiative that builds our global following while bringing added value to our existing broadcasters.”

Silva agreed, adding: “The broadcasters themselves have told us that no other competition offers them these kind of events. The project has become a must in each channel’s planning for promoting the competition. It’s a win-win as far as we’re concerned.”

New for 2019/20
For the 2019/20 edition, there will be several new developments as the focus on storytelling grows. This season’s chosen influencers will be treated like new star players and content will be created based on the concept of them being signed, being presented and having their first sessions as part of the team.

The first activity for this season was centred around this month’s Leganés vs Barcelona game and featured Argentine YouTuber Fran MG, Dutch gamer Frank Slotta and former Georgia international Archil Arveladze. However the adventure is about much more than the 90 minutes.

In the build up to the game at the Estadio Butarque the influencers spent four days in Madrid, enjoying a food tour of the city, visiting Leganés’ training ground to see a session before the match, spending time with the club’s strikers Guido Carrillo and Martin Braithwaite, performing challenges, meeting Leganés mascot Super Pepino and attending the game itself.

The first activity for this season was centred around this month’s Leganés vs Barcelona game and featured Argentine YouTuber Fran MG, Dutch gamer Frank Slotta and former Georgia international Archil Arveladze. However the adventure is about much more than the 90 minutes.

In the build up to the game at the Estadio Butarque the influencers spent four days in Madrid, enjoying a food tour of the city, visiting Leganés’ training ground to see a session before the match, spending time with the club’s strikers Guido Carrillo and Martin Braithwaite, performing challenges, meeting Leganés mascot Super Pepino and attending the game itself.

The result of this activity is widespread and detailed coverage of LaLiga. Fran MG was visiting Madrid in partnership with DirectTV and shared content with more than 4.5 million subscribers, while Slotta was working with Dutch channel Ziggo and communicating with more than 80,000 subscribers. Arveladze was representing Silknet and creating content for nearly 90,000 followers across Instagram and Facebook.

Increased audience metrics
Beyond benefiting the competition itself, LaLiga Experience has become a firm favourite of the clubs. As Silva has pointed out: “Thanks to their participation, there will international visibility for the club, their players and the competition as a whole.”

During the preparation stage, there is significant collaboration with the participating clubs and plenty of communication to ensure everything runs smoothly during the trip. That way, the clubs and the players can get the most out of it and use the content as well.

“It’s an idea I like a lot,” Athletic Club player Raúl García said of the initiative, while Real Valladolid’s Jordi Masip noted “LaLiga Experience is good for the worldwide impact it can have for the club.” Celta de Vigo star Iago Aspas added: “It’s good not just for LaLiga, but for all of the clubs.”

The numbers show that LaLiga Experience brings tangible benefits too. After a thorough evaluation stage, where all the posts from the broadcasters, influencers and relevant clubs are analysed, LaLiga produces a report to demonstrate metrics such as engagement, reach and estimated value.

Tellingly, LaLiga found that the promoted matches have ended up commanding a greater TV audience or following on social media. Some videos have even gone viral and have been picked up by other media in the broadcast partners’ countries.

“Even though each attendee is different in terms of their country, language and culture, we’re all united by a passion for the best league and the best football,” Silva said in conclusion. “We’re creating personal and unique experiences based on the LaLiga brand and the clubs.”

Juventus Fans To Vote In Club Decision Making Process Through Blockchain

Juventus’ next celebration song will be voted on by supporters via a cryptocurrency app.

Socios.com & Chiliz have launched the world’s first Fan Token Offering for Juventus fans, with fans being able to start voting on the first poll to be involved in the decision making of their club from today.

The Serie A champions have asked fans to choose the club’s new goal celebration song through blockchain based fan voting and rewards app Socios.Com, heralding a new era in fan engagement.

Fans will be able to use their Juventus Fan Tokens to vote in the first poll to be held on the Socios.com platform straight away. For the past 8 years, every goal scored by Juventus at the Allianz Stadium has been celebrated to the tune of The Fratellis hit ‘Chelsea Dagger’, but that will all change as fans vote on the new song through Socios.com.

A significant number of the total 20,000,000 supply of $JUV (Juventus Fan Tokens) has already been made available for purchase during the FTO. Fan Tokens will be sold on a first come, first served basis exclusively on Socios.com.

Voting starts today, but only those in possession of Juventus Fan Tokens are eligible to vote. The launch price for Juventus Fan Tokens will be around €2. A limited number of Fan Tokens are available for free via the app’s Augmented Reality feature, Token Hunt.

Giorgio Ricci, Chief Revenue Officer of Juventus, said: “We are proud to be the first Club to be activated by Socios.com on its platform, inaugurating a new way to interact with our fans around the world.

“This partnership shows once again how much technological evolution and innovation are two priorities for Juventus, also in the way we relate to and connect with our fan base.”

Saudi Arabia To Host Riot Games Esports Event

Saudi Arabia will be hosting the latest Riot Games League of legends event in Saudi Arabia this weekend.

The event will have $2 million prize fund for six competitions that will be staged during the three-day extravaganza.

This is the latest major event to be taken to Saudi Arabia, following a number of WWE’s major events being hosted in the country and Anthony Joshua’s huge heavyweight rematch with Andy Ruiz being staged there this weekend also.

Riot Games’ METAI General Manager, Onur Tamer, said: “We opened our offices in the region over a year ago. Since then, we have been working on ways to deliver local experiences to our communities and players across the MENA region. The Nexus is our first step in solidifying our presence in the region to support and celebrate our players.

“The launch of the Nexus festival is just one part of our plan to increase our presence in the MENA region. We are also looking at rolling out Arabic language support for all our products starting next year along with a localised version of League of Legends for all our players.”

Premier League Chooses Eurovision As Global Distributor

Premier League Productions will use Eurovision Services as principal global distributor of the Premier League for three seasons starting with the 2019/2020 campaign.

Eurovision Services is using its hybrid fibre and satellite network to control, distribute and monitor content produced by PLP in both HD and UHD worldwide and is also distributing the 24/7 Premier League Content Service across Asia and the Americas.

Marco Tinnirello, CEO of Eurovision Services, said: “We are delighted that Premier League Productions has chosen Eurovision Services as a distribution partner and entrusted us to deliver Premier League matches and content for the next three seasons. Football fans across the globe are now watching Premier League matches in HD or UHD transmitted via our dedicated Eurovision Global Network to rightsholders around the world.”

Lowri Davies, Head of Broadcast Services at Premier League Productions, added: “We are responsible for providing the Premier League broadcast partners with a best-in-class service, so quality and reliability are essential and it is important for us to be able to rely on a partner like Eurovision Services and its global distribution network.”