Baller League’s Harry Hesp: Why Football’s Future Is Digital, Shorter and Creator-Led
2 hours ago
In this in-depth conversation with iSportConnect’s Taruka Srivastav, Harry Hesp, Marketing Director at Baller League, explains how the fast-growing, digital-first competition is reimagining football for a new generation of fans. From its origins during the pandemic to its blend of elite small-sided football, creator culture, and broadcast innovation, Hesp outlines how Baller League is filling a gap in the traditional football ecosystem—without compromising sporting integrity. The interview also explores fan behaviour, celebrity involvement, technology, brand partnerships, and how the league is increasingly being recognised as a complementary pathway within the wider football landscape.
What gap in the football ecosystem did Baller League set out to fill, and how has that vision evolved since launch?
The idea for Baller League was originally conceived during COVID by Felix and his wife at their kitchen table. It came from the realisation that while traditional football is still loved, many matches have become less exciting. Felix had spent a lot of time in the US studying how American sports blend entertainment with competition and began asking whether football could do something similar without losing its soul.
Football is sacred, so change is always sensitive. But what people often forget is that the most played version of football globally isn’t 11-a-side—it’s small-sided football. Our vision was to give the most played version of the game a proper stage and make it exciting, competitive, and culturally relevant.
That’s why our matches are 30 minutes long with 15-minute halves, and why the final three minutes of each half feature “game changers” inspired by playground football—one-vs-one, three-vs-three, moments of jeopardy where a match can turn instantly. Even a team trailing by several goals can still fight back, keeping fans engaged until the very last second.
Beyond the format, we also wanted to address accessibility. Football doesn’t offer pathways for everyone. Many of our players are former professionals, academy dropouts, or talents who fell out of the system for reasons beyond ability. Baller League gives them a second chance.
The engagement data proves the gap existed. In just 16–17 weeks in the UK, we’re averaging over two million live viewers per matchday, with 585 million organic short-form views last season alone.
How do you balance sporting integrity with entertainment and culture?
Sporting integrity is non-negotiable. Everything inside the white lines is fiercely competitive, fast, and played by elite small-sided footballers. The football has to be real and consumable.
Where we innovate is off the pitch. That’s where creators, icons, and storytelling come in. For example, rivalries like SDS vs NDL aren’t just about the match—they’re built through off-pitch narratives, training clips, banter, and fan engagement.
We experiment with concepts traditional sport doesn’t—manager roundtables, creator-led storylines, immersive content. But once players step onto the pitch, it’s serious. That balance is what makes the product compelling.
What have you learned about fan behaviour as a digital-first league?
There’s a misconception that Gen Z lacks attention span—that’s simply not true. They’ll watch six or seven hours of live content if it’s engaging. Our matches are 30 minutes, but our live broadcasts run for five to six hours every Monday night, and viewership remains strong throughout.
What truly differentiates us is distribution. You can watch Baller League on Sky Sports, but also for free on YouTube and Twitch. You can watch with AngryGinge pitchside on Twitch, Simon Minter on his channel, or Sharky with SDS on YouTube.
We’re not pushing fans behind paywalls—we’re going where the audience already is. We treat our digital audience like a stadium of 100,000-plus viewers and engage them constantly: giveaways, chat interaction, live unlocks, and incentives. The audience isn’t passive—they’re part of the show.
What role do celebrities and creators play in the Baller League ecosystem?
It’s a genuine collaboration. Celebrities like Idris Elba didn’t just lend their name—he asked to own a team and is deeply involved, attending training sessions and engaging in tactics.
Managers like Nico and Sharky are constantly pushing boundaries, creating ultras, organising chants, designing kits, and building real club identities. Nico even organised 250–300 supporters in matching colours and rehearsed chants ahead of matches.
These managers care about winning. When they lose, it hurts. Former pros like Daniel Sturridge have told us it brought back real football emotions. From kit design to fandom culture, everything is co-created.
They bring audiences, but more importantly, they bring authenticity and passion.
How is technology and broadcast innovation shaping the league’s future?
Technology is central to what we do. Baller League is fully viewable in VR every week, making us one of the only football leagues in Europe offering that experience.
Our broadcast style blends traditional coverage with streamer culture—pitchside cameras, behind-the-player shots, referee interviews post-match, and live creator reactions. We behave like a broadcaster and an IRL streamer at the same time.
The appetite is clear. Last season alone, we recorded 585 million organic views. Even moments like referees explaining decisions live have sparked comparisons about what traditional football could learn from us.
How do you choose brand partners, and what kind of brands fit Baller League?
Authenticity is the key word. We partner with brands that genuinely fit our audience and culture. Nike is a perfect example—they enable athlete performance on the pitch while pushing innovation off it.
We work with brands like O2 not just for visibility but for meaningful activation. Seventy-five percent of our audience is aged 18–34—a demographic brands want to reach authentically. We ideate extensively with partners to ensure integrations feel natural, not forced.
Baller League isn’t just football—it’s a cultural platform.
How do traditional clubs view Baller League?
There’s no resentment—only curiosity and respect. Premier League players regularly attend matches, and clubs recognise that we complement, not compete with, traditional football.
In fact, some of our players have earned professional contracts after playing in Baller League. Others have returned to international football. That validates what we’re building.
We exist alongside traditional football, offering something different but equally meaningful—especially for younger fans.