Netflix to become Japan’s exclusive home for ’26 World Baseball Classic

Netflix will become the new home of the 2026 World Baseball Classic in Japan, as part of an exclusive media rights partnership with World Baseball Classic, Inc. (WBCI), an organization that is owned by Major League Baseball and jointly operates the World Baseball Classic tournament with the Major League Baseball Players Association. This collaboration marks the first time Netflix will deliver live coverage of the World Baseball Classic to Japanese audiences, offering fans unparalleled access to baseball’s most prestigious international tournament.

Netflix brings proven expertise in delivering world-class sports content, including major events in partnership with WWE and the NFL. Through these successful live streaming events, Netflix has established itself as a home for sports fans around the globe. The 2026 World Baseball Classic will mark the first time Netflix will stream a live event in Japan, bringing an entirely new viewing experience to Japanese audiences.

Through this agreement, Netflix will stream all 47 games of the 2026 World Baseball Classic live and on-demand for viewers in Japan, offering comprehensive coverage of all the electrifying action, star athletes, and memorable moments that define the tournament.

With Netflix, fans across Japan will enjoy unprecedented accessibility, watching live or on-demand from any device – including smart TVs, at any time, and from anywhere in the country, all part of their existing Netflix subscription.

“This partnership demonstrates the growing popularity of the tournament, increasing interest in the event from global media companies and WBCI’s effort to engage with fans through innovative digital platforms. Netflix has already demonstrated remarkable success in live sports streaming globally. By joining forces with a leader in entertainment, we are not only honoring the tradition of baseball, but also embracing the future — ensuring that fans of all ages and backgrounds can enjoy the tournament in ways that fit their lives today. Together with Netflix, we are committed to continue making this an exciting and unifying World Baseball Classic for Japanese fans,” said Noah Garden, MLB Deputy Commissioner, Business & Media.

“We are honored to partner with WBCI as the new home for the World Baseball Classic in Japan,” said Kaata Sakamoto, Vice President of Content, Netflix in Japan. “We are committed to ensuring all fans—whether lifelong supporters or new to the game—can experience the tournament in a way that fits their lives today. With Netflix already in millions of Japanese homes, we are excited to deliver a new kind of viewing experience that brings fans even closer to the action, the players, and the heart of the tournament, wherever they are. We look forward to working with leading Japanese partners to make the World Baseball Classic a true nationwide celebration, and to deliver innovative live entertainment for our members.”

The World Baseball Classic features elite teams and players from around the globe and stands as one of the most highly anticipated international sporting events. The 2026 edition promises to deliver world-class competition, with Team Japan aiming to defend its championship title.

“Players have a profound investment in expanding the game globally, as demonstrated by their participation in the World Baseball Classic and other international competitions,” said MLB Players, Inc. President Evan Kaplan. “Japanese fans have long shown remarkable passion for international baseball, and the World Baseball Classic represents one of the sport’s most unique stages, where the world’s top players compete for national pride. The media partnership being announced today will provide fans in Japan access to one of the most exciting international competitions and allow them to experience the enthusiasm and commitment that Players bring to the game on the global stage.”

Further details, including programming schedules and exclusive content, will be announced in the coming months.

The 2026 World Baseball Classic will be the sixth iteration of the global baseball tournament and will feature 20 teams competing in four first round pools in Tokyo; San Juan, Puerto Rico; Houston, Texas, USA; and Miami, Florida, USA, starting on March 5 and 6, 2026. Team Japan is the defending champion of the tournament (2023) beating the U.S. in thrilling fashion when Shohei Ohtani struck out Mike Trout, his MLB teammate at the time, to win their third tournament.

Today’s partnership announcement builds off Netflix and Major League Baseball’s recent collaborations of globally-distributed and critically-acclaimed documentaries including the Emmy Award-winning The Turnaround (2024), the Emmy Award-winning The Comeback: 2004 Boston Red Sox (2024) and The Clubhouse: A Year with the Red Sox (2025).

The World Baseball Classic is sanctioned by the World Baseball Softball Confederation (WBSC) as the sport’s official National Team World Championship.

BCCI Ends Dream11 Deal as India’s Online Gaming Ban Reshapes Sponsorship Landscape

The Board of Control for Cricket in India (BCCI) is set to terminate its sponsorship deal with fantasy sports platform Dream11 after the passage of the Promotion and Regulation of Online Gaming Bill, 2025, which imposes a blanket ban on real-money and fantasy gaming platforms in the country.

BCCI secretary Devajit Saikia confirmed the development, stating that the board “will not indulge with any such organisations” going forward.

“Looking at the current situation and keeping in mind that the bill has become an Act, it would be really difficult for BCCI to continue with Dream11. So, the association with Dream11 is over and BCCI will look for a future course of action, including a new sponsor,” Saikia said.

A Major Financial Blow

Fantasy sports platforms have been among the biggest contributors to Indian cricket’s commercial ecosystem. Dream11 and My11Circle together account for approximately Rs.1,000 crore in sponsorship commitments through their association with both the Indian men’s national cricket team and the Indian Premier League (IPL).

Dream11 alone signed a contract worth $44 million (₹358 crore) as Team India’s title sponsor for the 2023–2026 cycle. The ban now cuts that agreement short, leaving the BCCI in search of replacement sponsorship revenue at a critical juncture.

The legislation prohibits offering or promoting online money gaming services in any form. It also restricts advertisements that directly or indirectly encourage participation.

Wider Impact on Indian Sport

Dream11’s involvement has extended beyond cricket. The company is also the official fantasy partner of the Indian Super League (ISL) and has engaged with multiple federations across the sporting landscape. The ban could force many of these associations to end abruptly, reshaping the sponsorship environment for Indian sport.

For Dream11, the impact will be cushioned by contractual safeguards. The sponsorship agreement included a clause ensuring that if the company’s primary business faced a government ban, it would have no further payment obligations. This means the BCCI cannot claim damages or pending sponsorship fees for the remaining duration of the deal.

In a statement, Dream11 said: “We have always been a law-abiding company and have always conducted our business in compliance with the law. While we believe that progressive legislation would have been the way forward, we will respect the law and fully comply with the Promotion and Regulation of Online Gaming Bill, 2025.”

The Road Ahead for BCCI Sponsorship

The termination of the Dream11 deal leaves the BCCI facing a sponsorship gap ahead of a packed cricketing calendar, including India’s preparations for the 2026 T20 World Cup and the next ICC cycle. With fantasy sports companies now excluded, the board will need to explore alternative categories to fill the void.

Meanwhile, endorsements of fantasy platforms by leading Indian cricketers are also expected to decline significantly, cutting off a previously lucrative revenue stream for players.

The long-term implications of the legislation for sports sponsorship in India are expected to be significant, with cricket — the country’s most commercially powerful sport — at the forefront of the disruption.

TEAM and Baller League join forces to explore long-term growth opportunities

TEAM has signed an agreement with Baller League, the fast-growing small-sided football league thriving in the UK and Germany and soon to launch in the US, as part of a strategic direction to broaden its impact across the sports industry.

Small-sided football is the most widely played form of the world’s biggest sport, and Baller League is redefining how it connects with modern audiences. By blending fast-paced sport, creator-first engagement and immersive fan experiences, it represents a powerful convergence of culture, sport, and digital influence, built for the next generation of fans.

In an initial project, TEAM will support Baller League’s sales efforts, while simultaneously conducting a strategic review to scope out and explore a longer-term partnership.

“TEAM is ready to apply our executional firepower, strategic acumen and operational expertise to a property that represents the next generation of fans,” said Simon Crouch, CEO of TEAM. “Secured by our new vertical, TEAM Ventures, Baller League is an exciting new sport that aligns with our ambition to help accelerate innovation-driven properties.”

“Baller League isn’t just a league – it’s a movement,” said Felix Starck, Baller League Founder and CEO. “We’re building on the thrilling roots of football and creating something shaped for fans who want football on their terms. Partnering with TEAM gives us access to an experienced operator who understands how to build world-class sports IP.”

This collaboration reflects a new chapter in TEAM’s evolution, moving from a single-client model to a broader platform strategy, while maintaining the same commitment to excellence. TEAM will continue its long-standing partnership with UEFA men’s club competitions through 2027, and is now selectively expanding its portfolio in alignment with its strategic vision.

Growing Wrexham: Insights on International Brand-Building – Interview with marketing veteran James Wright

If you walked into one of those gigantic liquor stores in Los Angeles last autumn you might have been greeted on entering by a flashy display for Wrexham Lager six thousand miles from North Wales.

How come a regional British beer brand was being promoted California-style like one of the big global brands? 

The obvious connection of course was Hollywood star Ryan Reynolds, the co-owner of Wrexham AFC. In the Championship this season, they were still in League One last October when the company that invested in the club, Red Dragon Ventures, also bought the brewery. 

Back in the day in America, Budweiser bought a baseball team. This other-way-around twist of team buying beer was engineered by marketing veteran James Wright, who was the Wrexham brewery chief exec with a long track record in the global drinks industry.

iSportconnect caught up with him last week to gather some pointers on international brand-building.

What made the Wrexham deal work?

Wrexham was a family-owned regional brand and they didn’t know how to take it to the next level. When I first came on board, I had to pull it really back and go right back to the packaging, how consumers engaged with the brand and what the opportunity was. At the same time, we had this football club down the road that had a really interesting platform with the Disney TV series. So, brand awareness was very high internationally. More so than in the UK. The opportunity for us was more about North America where there was a high demand for the TV show and awareness. 

So it was about exporting the beer to a market where there was awareness of the Wrexham name because of the football series?

Well, not exactly. To build a consumer brand internationally you have to start with the actual physical product. We looked at how we produced under license within other countries and we decided to do that in the US and Canada and Australia to make sure we could service the market in a way that made financial sense because it’s a low-margin category. You need to make sure that you look at how you set up the infrastructure and the and the distribution and then finding the right partners, like Total Wine in California.

I originally made contact with them on LinkedIn. Their buying team were looking for something new that could invigorate beer sales. Beer overall is a declining category but foreign beers have been on the rise. Wrexham could engage with consumers, not just around the football club and the celebrity, but also the history of the brand. Wrexham was served on the Titanic and Americans engage with the Titanic story. They ended up listing it in all their stores and over the Christmas period it was one of their best sellers.

How did Red Dragon get involved? 

We needed more investment because to build in America and build in other markets we needed cash and that was the only way we could do it. And that turned out to be Ryan’s group. And for them, it makes sense because it means that they have control over anything to do with Wrexham. Our beer was it was only the brand that had Wrexham as a name. It’s all about positive image transfer and community engagement and it works for both sides.

When you were marketing Tsingtao you went for table tennis 

Only at the start. By default, with a beer brand people will think China and think table tennis. So that’s why we got involved in the Dunlop Masters at the Albert Hall. But eventually we went more underground by doing a thing called Ping Pong Fight Club which just targeted companies bringing a team along to an undisclosed venue to have a table tennis tournament. In the meantime, we moved in a very different direction, with a five-year deal sponsoring a team in British Superbikes. We got TV coverage. and activation within all the 13 racetracks around the UK and activating around the pubs. Activation is so important. What happens pre, during and post the event is key. A big mistake a lot of brands make in my opinion is they sponsor an event and then forget to put a budget together to activate it. Normally if you’re paying X, you have to use exactly the same amount of cash to activate. And a lot of brands become unstuck because they sponsor an event and then expect it just to happen. 

We are in world that has become so centred around digital, has this fundamentally changed your thinking about what you do or is it just part of the media picture?

As in other areas like the news, consumers now are getting mixed messages or not getting the true fact about brands and products. It’s a bit more challenging to make sure that your messaging is clear. That’s why I still believe in some of communications channel like TV or radio. Activating on the ground is still important. Brand ambassadors are still important. People want to see reality and sports events give you that but I haven’t got the answers to where everything is going. I just know that I’m seeing a lot of marketing agencies struggling because AI is chipping into the way they work and a lot of creative is going inhouse at the companies that were their clients in order to save money. I have no problem saying that I think a lot of people now are settling for mediocre rather than excellent because AI is quicker to turn around and cuts costs. Just because it’s cheap doesn’t mean it’s good.

You’ve worked for Red Bull and Corona and launched Crabbie’s Ginger Beer and re-launched Lamb’s Navy Rum. 

Don’t forget building a whisky distillery in Wales.

That too. There are so many balls to juggle in building a brand, where do you need to focus your attention?

I always focus on the objective of the brand strategically and then what are you going to do tactically to achieve your aims. The biggest and most important question is why are you sponsoring something? Sometimes a sponsorship is not really about building a brand in a market, it’s about generating cash from a market. And the sponsorship might not even be targeted in the market where you’re doing it. StōK coffee sponsors Wrexham AFC but it’s not even available in the UK. They want visibility in the US. 

We are in world that has become so centred around digital, has this fundamentally changed your thinking about what you do or are things like soclal just part of the media picture?

Just like with the news, consumers now are getting mixed messages or not getting the true facts about brands and products. It’s a more challenging to make sure that your messaging is clear. That’s why I still believe in some of communications channel like TV or radio. Activating on the ground is still important. Brand ambassadors are still important. People want to see reality and sports events give you that but I haven’t got the answers to where everything is going. I just know that I’m seeing a lot of marketing agencies struggling because AI is chipping into the way they work and companies are taking creative in-house to save money. I have no problem saying that I think a lot of people now are settling for mediocre rather than excellent because AI is quicker and cuts costs. Just because it’s cheap doesn’t mean it’s good.

How do you manage to cope with such a fast-changing business environment?

I like challenges. I’ve always gone through life where someone gives me an interesting challenge and then I do it. Somebody once bet me I couldn’t distill the highest gin in the UK. We did it at the top of Snowdonia and it cost us two and a half grand to do the whole thing and we won the best low-budget campaign across all media channels. I’ve worked in quite a lot of markets from China to Australia and I’ve been involved in everything from manufacturing through distribution to sales. But I’m a salesman at heart. Bigger brands can get so entrenched in the data that they forget about the importance of talking to people. What I’m good at is going into a business and identifying the gaps and seeing how new opportunities can be potentially funded or not. I’m very commercial around making those assessments.

India Bans Real-Money Gaming, Industry Warns of $23B Hit

India’s lower house of parliament on Wednesday passed the Promotion and Regulation of Online Gaming Bill, 2025, a sweeping piece of legislation that promotes esports and casual gaming without monetary stakes but imposes a blanket ban on all real-money games. The move is expected to disrupt billions of dollars in investment and significantly impact the country’s fast-growing real-money gaming sector, with stakeholders warning of widespread shutdowns.

The legislation prohibits real-money games nationwide — whether based on skill or chance — and bans both advertising and financial transactions linked to them. It further restricts banks and financial institutions from processing payments for such games. Violators could face imprisonment of up to three years, fines of up to ₹10 million (approx. $115,000), or both. Celebrities endorsing these platforms could also face up to two years in jail or a fine of ₹5 million (approx. $57,000).

Introducing the bill, India’s IT minister Ashwini Vaishnaw said, “Priority has been given to the welfare of society and to avoid a big evil that is creeping into society.” The legislation comes in response to multiple incidents of harm, including reports of suicides linked to gaming losses.

However, industry stakeholders argue that the bill risks punishing compliant domestic operators while leaving illegal offshore betting and gambling apps unchecked. iSportConnect reviewed a letter sent to Prime Minister Narendra Modi on Tuesday by three industry bodies — the Federation of Indian Fantasy Sports, All India Gaming Federation, and E-Gaming Federation. The letter, representing major companies including Dream Sports, MPL, WinZO, Gameskraft, Nazara Technologies, and Zupee, warned that the ban could benefit offshore gambling operators while forcing responsible Indian businesses to shut down.

The industry bodies highlighted that regulated real-money gaming startups in India currently have a combined enterprise valuation of ₹2 trillion (approx. $23 billion), generate ₹310 billion (around $3.6 billion) in annual revenues, and contribute ₹200 billion (approx. $2.29 billion) in taxes. They projected a 28% CAGR that could double the sector’s size by 2028. Instead, the proposed ban could result in the loss of more than 200,000 jobs and the closure of over 400 companies.

The associations also wrote to Indian Home Minister Amit Shah raising similar concerns. Publicly listed Nazara Technologies, which has investments in real-money platforms such as PokerBaazi and Classic Rummy, saw its share price fall nearly 13% on Wednesday, though it later clarified it has no direct exposure to these businesses.

Critics, such as policy experts, argue the bill could fail the test of proportionality under Article 19(1)(g) of the Constitution, which guarantees the right to practice any profession or business. Instead of curbing harm, they warn, the legislation risks dismantling compliant Indian platforms while strengthening the very offshore and illegal operators it seeks to target.

Hit & Miss: The WNBA Pay Dispute

While the USA Men’s basketball team has had an unfair advantage when it comes to the Olympic Games, the women’s team had more modest origins. In this Member Insights piece, David Alexander, the founder and MD of Calacus PR elaborates.

The NBA and USA Basketball came together in 1996 to support a female version of the Men’s ‘Dream Team’ for the 1996 Olympic Games in Atlanta – with the women winning gold, a title they have retains at every summer Games since.

The National Basketball Association backed a women’s league (WNBA) which started in 1997 with eight teams in established basketball cities. The NBA still owns 60% of the WNBA.

As recently as last year, NBA Commissioner Adam Silver underlined the importance of collaboration between the two leagues and of integration.

Seeing off challenger the American Basketball League (ABL), it expanded to 12 teams and then 16, with players signing a collective bargaining agreement and growing to the point where the 2024 season enjoyed record viewing figures of 54 million, sellout arenas and fan voting for the All-Star Game rocketing by 538% compared to the previous year.

There have been conflicting reports about the health of the WNBA and its teams, with some reports suggesting that losses will amount to $40 in 2024 while the increase in value of a team such as The New York Liberty, who were sold in 2019 for $10m-$14m and are now valued at around $450m suggests that finances are healthier than they have been portrayed.

As the LA Times suggested last year: “Women’s basketball has never seen anything like Caitlin Clark, the sweet-shooting rookie guard for the WNBA’s Indiana Fever. She’s Taylor Swift with a jump shot, Mia Hamm in a singlet; a figure so transcendent she is changing her profession.”

It speaks volumes that more than 3 million people tuned in to ESPN just to watch her get drafted and she signed the most lucrative sponsorship deal in women’s basketball history, a $28-million agreement that includes a signature shoe. 

Not everyone is so lucky. WNBA star Angel Reese has even claimed she could not afford her $96,000 annual rent on her $72,000 salary, with her other sponsorships and earnings from other competitions needed to support her outgoings.

A new $2.2 billion media deal seemed on the surface to signal all the progress being made, raising their annual rights income from $60 million to $200 million.

But WNBA players’ union executive director Terri Jackson suggested that the deal undervalued the WNBA, especially with the NBA media rights reportedly worth a total of $76 billion with Disney, NBC and Amazon Prime Video.

She said: “We have wondered for months how the NBA would value the WNBA in its media rights deal. With a reportedly $75 billion deal on the table, the league is in control of its own destiny. More precisely, the NBA controls the destiny of the WNBA.

“We look forward to learning how the NBA arrived at a $200 million valuation – if initial reports are accurate or even close. Neither the NBA nor the WNBA can deny that in the last few years, we have seen unprecedented growth across all metrics, the players continue to demonstrate their commitment to building the brand, and that the fans keep showing up. There is no excuse to undervalue the WNBA again.”

Salaries have always been an issue in the WNBA. 

The top base salary in 2024 was $242,000 with Clark earning just over $75,500 in her first year as a pro.

Without salary caps, overseas teams can offer bigger packages to female players, who supplement their income in the off-season – even though we saw Brittany Griner imprisoned in Russia in 2022 after a drugs charge. LINK

When the WNBA’s Commissioner’s Cup was introduced five years ago, the league branded it as another opportunity to put money in players’ pockets, with $500,000 in prize money split among the winning squad’s players. 

But Clark said after the game that the event highlighted pay issues in the women’s game.

“You get more (money) for this than you do if you’re the (WNBA Finals) champion. It makes no sense. Someone tell (WNBA commissioner) Cathy (Engelbert) to help us out.” She jokingly referred to the competition as the “Cathy Cup.

When the WNBPA, the players’ union, was presented with a new collective bargaining agreement (CBA) at the start of July, it was rejected out of hand.

Phoenix Mercury’s Satou Sabally, a WNBPA player representative, suggested that the WNBA’s initial proposal was a “slap in the face,” especially with new expansion teams taking the league to a record 18 franchises.

According to MarketWatch, players receive only 9.3% of league revenue, including TV deals, tickets and merchandise sales, compared to 50% for men in the NBA.

There are suggestions that comparing the pay structure between the men’s and women’s leagues isn’t reasonable, given that the NBA has a six-month regular season and brings in billions of dollars in corporate sponsorships, while the WNBA is in its 29th season and plays four months of the year with significantly lower revenue.

One major sticking point in negotiations related to the league wanting a fixed percentage payment while players want “a better share where our salaries grow with the business, and not just a fixed percentage over time,” according to Nneka Ogwumike, president of the WNBPA and Seattle Storm forward.

“It’s been made clear that there’s this perception that the players don’t understand the business,” Ogwumike said. “Cathy has told me that to my face. I communicated that to the players and I said, ‘Let’s demonstrate that we do understand the business, especially as we’re going back and forth in negotiations.” 

To her credit, Engelbert says she wants the same things players want: a “transformational deal,” but her messaging hasn’t always matched the players’ urgency.

“I want a lot of the same things the players want,” she said ahead of the All-Star game. “I’m still really optimistic that we’ll get something done that will be transformational and next year at All-Star we’ll be talking about how great everything is. Obviously, there’s a lot of hard work to be done on both sides to get there.”

She might have been shocked when, at the All-Star game in mid-July, players warmed up in shirts reading: “Pay us what you owe us.”

Each and every one of the 22 All-Stars agreed with the idea, as chants of “Pay them!” echoed from fans throughout the Gainbridge Fieldhouse arena.

The All-Stars unanimously donned those shirts during pregame warmups in front of a sellout crowd of nearly 17,000 and millions more viewers watching from home on ABC, with the protest sending shockwaves through the sporting world and underlining the collective power athletes have to take a stand.

Some players, including All-Stars Collier and Angel Reese, say they may stage a walkout if a new CBA is not reached by October.

“The players are what is building this brand,” said Collier, All-Star game MVP and WNBPA vice president. “We feel like we’re owed a piece of that pie that we helped create.”

Sports economist David Berri estimates that the WNBA could pull in $500 million in revenue by 2026 and said: “Clearly, if the league is going to treat WNBA players like they do the NBA players, there has to be a substantial increase in pay.

Harvard economics professor and 2023 Nobel Prize winner Claudia Goldin has been advising the WNBPA in collective bargaining and recently wrote an essay in the New York Times entitled “How Underpaid Are WNBA Players? It’s Embarrassing.”

After examining TV ratings, attendance data and other metrics, Goldin estimated that the average WNBA salary should be “roughly one-quarter to one-third of the average NBA salary to achieve pay equity.” 

In light of the huge pay disparity, she added: “How could that be? The most likely explanation is that the WNBA is not receiving the full value it contributes to the combined NBA and WNBA enterprise revenue.”

Even former US Vice President Hillary Clinton got involved, saying on Instagram: “Everyone watches women’s sports — and the players should be paid what they’re owed. I stand with @theWNBPA and everyone else fighting for equal pay.” 

The post secured more than 17,000 likes, reflects underlining growing public attention and concern over the financial inequities facing female athletes.

The WNBA and its players are less than four months away from the expiration date of their current collective bargaining agreement, and the two sides remain at odds.

That disconnect is dangerous. This isn’t just about spreadsheets and salary caps – it’s about trust.

A failure to agree to better terms could see more players moving overseas amidst a backdrop of resentment and frustration that could throw the future of WNBA seasons in doubt.

It would leave Engelbert leaving a legacy of a player strike, instead of being recognised for her work presiding over the most significant growth in women’s basketball history.

For communications support and information, please contact Calacus via info@calacus.com

LA28 Makes History with First-Ever Venue Naming Rights at Olympic & Paralympic Games

For the first time in the history of the Olympic and Paralympic Games, LA28 has created the opportunity to implement naming rights at competition venues. This landmark change will apply to featured venues for the 2028 Olympic and Paralympic Games in Los Angeles and supports the largest commercial revenue raise in sports.

In celebration of this moment, LA28 welcomes Comcast Squash Center at Universal Studios and Honda Center as the first named venues for the LA28 Games.

“From the moment we submitted our bid, LA28 committed to reimagining what’s possible for the Games,” said LA28 Chairperson and President, Casey Wasserman. “Today’s historic announcement delivers on that promise, creating the first-ever venue naming rights program in Olympic and Paralympic history while advancing LA28’s mission of a fully privately funded and no-new-build Games. These groundbreaking partnerships with Comcast and Honda, along with additional partners to come, will not only generate critical revenue for LA28 but will introduce a new commercial model to benefit the entire Movement. We’re grateful to the IOC for making this transformation possible.”

Today’s announcement unlocks an additional revenue stream for LA28 and the U.S. Olympic and Paralympic Properties (USOPP), the commercial joint venture between LA28 and the U.S. Olympic & Paralympic Committee (USOPC). Under the new pilot program, qualifying LA28 partners will have the opportunity to keep existing venue naming rights during Games time, as well as secure additional marketing assets to significantly bolster their activation efforts. Also, the opportunity for naming rights of up to 19 temporary venues will become available to Worldwide Olympic & Paralympic Games partners and LA28 partners. Outside of naming rights partners, standard clean venue Games policies will still apply.

This Games first was made possible in partnership with the International Olympic Committee, with the first opportunities to purchase eligible rights being made available to existing partners of The Olympic Partner (TOP) program.

Comcast Squash Center at Universal Studios will host Squash’s Olympic Games debut at one of Hollywood’s most iconic working studio lots – Courthouse Square – an instantly recognizable backlot for film fans around the world. As previously announced, Peacock Theater will host Boxing – Final Stages and Weightlifting during the Olympic Games and Goalball during the Paralympic Games. 

“The Olympic Games Paris 2024 reminded us that the power of sport can inspire the world. We’re honored to work with LA28 to help bring the most spectacular summer Olympic and Paralympic Games to the U.S. for the first time in more than 30 years,” said Jennifer Khoury, Chief Communications Officer, Comcast Corporation. “From hosting Squash’s Olympic Games debut to bringing LA28 to U.S. audiences on NBC and Peacock, and serving as a founding partner of the 2028 Organizing Committee and proud sponsor of Team USA, we’re coming together across our entire company to support this historic moment.”

As the first-ever arena to retain its name during the Olympic Games, Honda Center in Anaheim, California will offer its top-tier amenities and prime spectator seating to host an unforgettable competition and fan experience for Olympic Volleyball.

“As a Founding Partner of LA28, Honda is immensely proud that a world-class sports and entertainment venue like Honda Center will step onto the international stage to power Olympic dreams at the highest level,” said Ed Beadle, Vice President of Digital Services & Marketing, American Honda Motor Co., Inc. “We have partnered with Honda Center for nearly two decades and we’re excited that it will help showcase Southern California during the Olympic and Paralympic Games.”

Ebury named as Official Fintech Partner of  Southampton Football Club for the second  season  

Ebury, one of the world’s leading fintechs has extended its partnership with the EFL Championship team Southampton Football Club for the 2025/26 season, continuing as the club’s Official Fintech Partner.


Building on the successful relationship established in October 2024, the renewed agreement will see Ebury continue to provide its market-leading expertise in global financial operations to support the club’s growth ambitions.


As part of the partnership, Southampton will have ongoing access to Ebury’s online payments platform, currency exchange solutions and money transfer services. Ebury’s branding will also continue to feature prominently around St Mary’s Stadium, including on LED and big screen displays during matchdays.
This renewal further strengthens Ebury’s growing global sports portfolio, which includes partnerships with football clubs such as Aston Villa, Rangers and PSV Eindhoven.


Through its dedicated sports business unit, Ebury demonstrates its expertise by providing tailored solutions to manage cross-border payments, FX risk, sponsorship transactions, global merchandising, player trading and significant capital expenditure for sports clubs, agents, and athletes.


Ebury operates from more than 40 offices in over 29 markets, employing 1,800 people. Its comprehensive range of services includes international payments and collections, FX risk management and business lending – helping global sports organisations trade and expand internationally with confidence.

Peter Brooks, Global Head of Sports at Ebury, said: “We’re thrilled to extend our role as Official Fintech Partner of Southampton Football Club in the upcoming second and third seasons and look forward to their ongoing success in the championship. In today’s football industry, clubs like Southampton require fast, secure and globally connected financial solutions – exactly the kind of support Ebury specialises in delivering. Our experience working with leading sports organisations around the world means we’re uniquely placed to anticipate their evolving needs and help the club navigate the complexities of international trade and seize new opportunities.”


Dave Driver, Finance Director at Southampton FC, added: “Ebury has been a fantastic partner to work with, providing a high level of expertise to support our finance operations. Together, we’re excited to keep building on the strong foundation we’ve created.”

EA SPORTS and NHL announce NHL EDGE Partnership and ICE-Q 2.0 Integration

Electronic Arts Inc. has announced a groundbreaking new partnership with the National Hockey League to integrate official NHL EDGE data directly into EA SPORTS™ NHL® 26, marking a new era for authenticity in sports gaming and entertainment. This collaboration brings the same advanced analytics used by NHL teams into the hands of players and fans, powering the all-new ICE-Q 2.0 gameplay system for the most realistic hockey gameplay ever.

For the first time in franchise history, real-world Puck and Player Tracking data – captured by infrared technology and arena cameras across all 32 NHL rinks – is seamlessly woven into the fabric of NHL 26. The NHL EDGE system tracks millions of data points, from skating acceleration and top speed to shot power, shot location and save types, all of which now inform on-ice behavior in NHL 26. ICE Q 2.0 powered by NHL EDGE ensures the in-game action mirrors the intensity and individuality of the NHL’s best. 

With  ICE-Q 2.0 players will notice significant differentiation between superstar athletes. Real NHL data directly influences player attributes and personal tendencies like skating speed, shot power, signature playstyles, and even goalie reactions, elevating the experience with authentic intensity and strategic depth. This unique integration allows every player to live their NHL dream – moving, thinking, and playing just like their favorite athletes.

“The energy from the NHL is electric, with its diehard fans and the talent and physicality of the athletes. It’s our job to translate that energy from the ice to the screen and make it as realistic as possible,” said Cam Weber, President, EA SPORTS. “By harnessing the very same data points the NHL uses to inform all sorts of game-time strategies, EA SPORTS is doubling down on innovations and partnerships to make the most true-to-life reflection of hockey possible.”

“The partnership with EA SPORTS and NHL EDGE is about more than just numbers, it’s about bringing the soul of our game to life for a new generation,” said Brian Jennings, NHL Chief Branding Officer and Senior Executive Vice President. “We’ve spent years developing our best-in-class Puck and Player Tracking system to help grow the game and create new fan experiences. By placing league-grade analytics in the hands of every fan, we’re deepening the connection between the real NHL and Chel, and setting a new standard for sports gaming immersion.”

The Role of Data in Sports Marketing (And How to Use It Effectively)

This article covers the role of data in sports marketing, highlighting how a strong data strategy enables deeper fan understanding, personalised content, smarter decisions, and sustained growth in engagement and revenue.

Why Are Many Sports Marketing Strategies Ineffective?

Many sports marketing strategies fall short because they rely heavily on assumptions. This often leads to poorly targeted content, limited visibility on performance, and missed opportunities to show value to sponsors.

Data is the key to solving these challenges. It enables a deeper understanding of audience behaviours, leads to personalised communication, and increases ROI.

In this InCrowd article, we’ll explain the role of data in modern sports marketing and how a strong data strategy can transform the way you connect with fans.

But first…

Why listen to us?

At InCrowd, we help sports organisations build clear data strategies and implement the right technology to personalise fan experiences, grow their marketable database, and drive revenue. With proven success across major rights holders like Crystal Palace FC, Premiership Rugby, and UEFA, we have clear insight into what drives successful data-driven sports marketing.

What is the role of data in sports marketing?

Data plays a central role in shaping effective sports marketing strategies. It helps marketers:

  • Understand fans beyond basic demographics by analysing behavioural patterns.
  • Deliver targeted messaging that drives stronger campaign performance across all channels.
  • Improve decision-making with insights that reveal what resonates and what doesn’t.

Data also supports long-term planning. By tracking trends and campaign results over time, you can:

  • Make informed decisions on where to invest resources.
  • Prioritise the right platforms for maximum fan engagement.
  • Adapt strategies as fan expectations evolve.

How to use data effectively in sports marketing

1. Build the right infrastructure

To use data effectively, you must start with a strong digital foundation. This means selecting the right tools to collect, store, and manage data from sources like ticketing, retail, social media, email, mobile apps, and in-stadium activity.

At InCrowd, we do this by setting up data capture systems across major touchpoints. For SA20 Cricket, this meant implementing Cortex Promo Blocks across their website to power fan polls and competitions and capture fan data.

Effective data use starts with your technology stack:

  • CRM: The central hub for fan profiles and interactions
  • Website and App: Capture behavioural data and enable engagement
  • Email Platform: Deliver personalised communications
  • Ticketing & Transactions: Link purchase data to individual fan profiles

It’s also important to invest in secure, scalable digital platforms that prevent data fragmentation and comply with UK GDPR. With the right infrastructure in place, personalisation, segmentation, and long-term growth are possible.

2. Design smart, automated campaigns

Once the right infrastructure is in place, the next step is to use that data to power intelligent, automated marketing. This helps you deliver timely, relevant messages based on real fan behaviour.

With high-quality data, you can design campaigns that:

  1. Segment audiences by behaviour, preference, or lifecycle stage
  2. Trigger automated messages at key moments, such as welcome emails, birthday offers, or abandoned cart reminders
  3. Use dynamic creatives tailored to each fan’s interests
  4. Balance frequency and timing to avoid fatigue and message overload

Automation allows you to scale one-on-one communication without increasing manual effort. Whether it’s a welcome email after first app download, a targeted offer following a match attendance, or a reminder for a lapsed purchaser, automated workflows ensure the right message reaches the right fan at the right time.

3. Use data to personalise the fan experience

A personalised approach ensures that fans receive the right content, at the right time, through the right channel. This makes their experience smoother and more enjoyable.

We worked with Crystal Palace FC to bring this to life by launching exclusive video content within their app, supported by an integrated data warehouse to track fan behaviour. These insights were then used to deliver personalised marketing based on each fan’s interests and actions.

Here’s how data can power personalisation:

  1. Recommend content based on viewing habits: Show fans highlights, interviews, or features similar to what they’ve previously watched
  2. Promote merchandise tied to fan interests: Use purchase history or favourite teams to guide product suggestions
  3. Send location-specific updates: Notify fans about local events, ticket availability, or regional offers
  4. Mark personal milestones: Use fan data to automate messages for birthdays, anniversaries, or renewals
  5. Adjust message frequency: Increase or reduce how often fans are contacted, based on how often they engage

Personalisation works best when it’s consistent and based on accurate data. The more relevant your communication, the more likely fans are to stay engaged and respond positively over time.

4. Measure, learn, and optimise

Rather than relying on assumptions, data allows sports marketers to understand what’s working, what’s not, and why. The key is to define meaningful KPIs and track them consistently.

Focus on metrics that reflect both engagement and business impact, such as:

  1. Open and click-through rates: Assess the effectiveness of email and push campaigns
  2. Conversion rates: Measure how well campaigns drive actions like ticket purchases or merchandise sales
  3. Fan lifetime value (LTV): Understand long-term ROI and retention performance
  4. Channel performance: Identify which platforms deliver the best results for different audiences
  5. Content engagement: Track views, shares, and dwell time to refine creative strategy

Once the data is in, use it. Build regular reporting into your workflow, share insights across teams, and run different tests to validate changes.

5. Continuously refine your strategy

To get the best results, regularly analyse performance, test new ideas, and adjust your campaigns based on what the data shows. Small adjustments made consistently can lead to significant long-term gains.

Key ways to keep refining your strategy include:

  1. Run A/B tests: Try different subject lines, images, or calls to action to see what drives better results
  2. Track fan trends over time: Identify shifts in behaviour, content preferences, or purchase patterns
  3. Compare channel performance: Understand which platforms perform best for different audience segments
  4. Update segmentation rules: Adjust how you group fans based on new insights or changes in behaviour
  5. Review and revise goals: Make sure your KPIs still align with business priorities and campaign focus

Continuous refinement ensures that your strategies are driven by what actually works, not what used to.

Turn sports data into actionable growth with InCrowd

A structured, data-driven approach enables you to understand your audience better and create personalised experiences that drive measurable results. However, the key is not just collecting data; it’s knowing how to use it.

At InCrowd, we help leading sports organisations build the infrastructure and strategies they need to capture and use data effectively. From content delivery to CRM and fan platforms, we’ve supported Crystal Palace FC, SA20, and others to build connected, data-driven ecosystems.